Dabbleboard

**Prepared by:** [|Abrash Khanmalek]


 * 1) Top 10 Reasons
 * 2) How to use dabbleboard
 * 3) Library
 * 4) Sharing
 * 5) Reflection
 * 6) [|Check out my Example]
 * 7) [|Watch the DabbleBoard tutorial]

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**__Here are the Top 10 Reasons you should use Dabbleboard:__**: (TOP)
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 * 1) Dabbleboard is **easy and fun to use**. Unlike other whiteboard applications, Dabbleboard feels as natural to use as a marker on a whiteboard, or a pencil on a sheet of paper. Just draw strokes and Dabbleboard will detect most common shapes. Click anywhere and start typing to enter text. And if you need to modify anything you've already drawn, all the tools are there right next to the selected objects. No more visiting the toolbar a hundred times just to make a quick diagram!
 * 2) Dabbleboard is **fast**. Since you don't need to spend time constantly changing tools in the toolbar, you can draw much faster. The natural interface also requires less of your attention, so you can focus on your ideas rather than on the software. Dabbleboard gets out of your way and just lets you draw.
 * 3) Dabbleboard is **flexible**. Everything you draw can be moved, resized, deleted, and replicated. Even freehand strokes. And with unlimited Undo and Redo, you'll never have to think twice about trying something new.
 * 4) Dabbleboard produces **pretty** drawings. Okay, we admit you don't need your whiteboard drawings to look like works of art. But other applications that make you scribble with the mouse produce messy drawings that your friends or coworkers would have trouble even understanding. Unlike a marker or a pencil, a mouse is difficult to control precisely, so Dabbleboard steps in and cleans up your strokes for you.
 * 5) Dabbleboard lets you easily **reuse previously-made drawings**. With drag-and-drop simplicity, you can add drawings to your personal library, and copy something from the library to your current drawing. You can even visit the public library and copy drawings others have made. You'll never have to draw the same thing twice. The more you use it, the more useful Dabbleboard will get.
 * 6) Dabbleboard allows **sharing and real-time collaboration** with anyone anywhere in the world. Your friends and coworkers can view and edit your drawings whenever they like. Or you can log in at the same time to brainstorm ideas together.
 * 7) Dabbleboard works with **hardware you already have**, including your favorite computer. Unlike some other solutions, there's no need to purchase additional proprietary equipment. You can even use it in a conference room with a projector.
 * 8) Dabbleboard **works with other software** you already use. You can upload images made with other applications and embed them into Dabbleboard drawings. And you can download images made with Dabbleboard for use in other applications.
 * 9) Dabbleboard is **secure**. Unless you make your drawing public, each drawing can only be viewed by those you've shared it with, and by no one else. At any time, you can choose to stop sharing with specific people, or make your drawing private if you made it public earlier. We even make sure no one can guess the location of your drawing by using random 128-bit keys. Soon we'll offer premium accounts with SSL protection as well.
 * 10) Dabbleboard is **free**! We want to help the world think and communicate visually, and we won't let a little money get in our way. Of course we do need to pay the bills, so we will be offering premium accounts at reasonable rates shortly.

**__How to use dabbleboard__**: (TOP)
Drawing in Dabbleboard is easy and fast. All changes made to the drawing are automatically saved so you never have to worry about losing your work. == = =
 * 1) **Draw basic shapes:** Just draw. Dabbleboard will automatically detect basic shapes like straight & curved lines, rectangles, circles, diamonds, and triangles. Make sure the //Freehand// button is not selected.
 * 2) **Draw freehand:** Select the //Freehand// button to draw anything you like. You can still move and resize objects just like any other shapes.
 * 3) **Enter text:** Just click anywhere and start typing.
 * 4) **Insert image:** Click the //Insert Image// button (between //Redo// and //Freehand// buttons). To insert an image from a URL, enter the URL and click the //Insert from URL// button. To insert an image from your computer's disk, click the //Insert from Computer// button, then browse and select the file. You can move and resize embedded images just like any other shapes.
 * 5) **Change arrowhead mode:** When the //Arrowhead// button (to the right of the //Freehand// button) is selected, straight and curved lines will have arrowheads at their ends.
 * 6) **Change text size or line thickness:** The two buttons to the right of the //Arrowhead// button allow selecting between thin lines with small text, and thick lines with large text.
 * 7) **Change text or line color:** The four buttons to the left of the //Share// button allow selecting one of black, red, green, and blue.
 * 8) **Select objects:** Click on any object to select it. Hold down the shift key and click an object to add it to the selection. Hold the shift key, click and drag to select many objects at once.
 * 9) **Move selection:** Click and drag the handle at the top-left corner of the selection to move the selection. Alternatively, use the keyboard's arrow keys.
 * 10) **Resize selection:** Click and drag the handle at the bottom-right corner of the selection to resize or scale the selection.
 * 11) **Delete selection:** Click the handle at the bottom-left of the selection to delete the selection. Alternatively, use the keyboard's //Delete// key.
 * 12) **Replicate selection:** Click the handle at the top-right of the selection to replicate the selection, and drag the new objects to their destination. It's copy+paste in one easy step.
 * 13) **Group/Ungroup:** Select two or more objects and then click the //Group// button to group them together; the group can now be selected without using the shift key. Select a group and click the //Ungroup// button to ungroup the selection.
 * 14) **Modify text:** Select a text object and start typing to modify text in that object.
 * 15) **Modify curvature:** To modify the curvature of curved lines, click and drag the green dot in the middle of the line.
 * 16) **Download:** To download or export the drawing in the PNG file format, click the //Download// button and then choose a folder to save in. You can then view or edit the image in your favorite image viewing/editing software, or embed it in your documents.
 * 17) **Undo/Redo:** Click the //Undo// button or type //CTRL+Z// (//CMD+Z// on a Mac) to undo the last operation. Click the //Redo// button or type //CTRL+Y// (//CMD+Y// on a Mac) to redo the last operation that was undone. Dabbleboard supports unlimited Undo and Redo.
 * 18) **Rename drawing:** The default name of a drawing includes the date and time when it was created. To change the name, click the //Rename// link next to the name.

**__Library__**: (TOP)
The library allows you to not only save drawings and open them later, but also easily reuse previously-made drawings in the current drawing. All changes to the library are saved. == = =
 * 1) **Create new drawing:** Click the //New// button to move the current drawing to the library, and create a new drawing on the canvas.
 * 2) **Add to library:** Click and drag the selection to the library pane on the left.
 * 3) **Replicate from library:** Click and drag the drawing from the library pane on the left to the drawing canvas.
 * 4) **Change library page:** If you have many drawings in your library, the drawings will be arranged in multiple pages. Click the up and down buttons (at the top and bottom of the library pane) to change the library page.
 * 5) **Reorder drawings:** Click and drag the drawing in the library pane up or down to change its position. If your library consists of multiple pages, you can drag drawings to different pages as well.
 * 6) **Switch drawings:** Double-click a drawing in the library pane to make it swap places with the current drawing on the canvas.
 * 7) **Delete drawing:** Click the "X" next to a drawing in the library pane to permanently delete it.
 * 8) **Add from public library:** Visit the Public Library, and click the //Copy// button next to any drawing to add it to your own library..

**__Sharing__**: (TOP)
Your drawing is private by default, and can only be viewed and edited by you and people you specifically share with. The people you share with can view or edit the drawing at any time. If you all log in at the same time, you can see each other's changes instantly and collaborate in real-time.
 * 1) **Share:** Click the //Share// button to open the Share Panel. Enter the email address of the person you want to share with, and click Add. The email address is authorized to access the drawing, and an email is sent with a link to your drawing.
 * 2) **Unshare:** With the Share Panel open, click the "X" next to an email address to stop sharing with that person.
 * 3) **Open shared drawing:** To open a drawing that has been shared with you, find the email in your Inbox and click the link in the email. If you can't find the email in your Inbox, check your Junk Mail or Spam folder. You don't need to be logged in to view the drawing, but if you are you can take advantage of your library.
 * 4) **Switch to shared drawing:** After opening a drawing that has been shared with you, you can switch to one of the drawings in your library by double-clicking it. To switch back to the share d drawing, click the //Switch to shared drawing// link.
 * 5) **Make public:** Click the //Make Public// button on the Share Panel. Your drawing can then be viewed and copied by anyone by visiting the Public Library.
 * 6) **Make private:** If you made your drawing public, click the //Make Private// button to make the drawing private again.

== [|**Reflection**]**:** (TOP)  I realized that this project is about exploring how to mold technology into a learning tool. Since technology has no limits than neither do my ideas, this is way I was so interested in performing this assignment. There are an abundance of Web 2.0 tools which can help streamline education. I chose Dabbleboard because of its powerful ability to communicate ideas while offering an extremely user friendly interface. Tools such as this one provide educators with the ability to visualize and share ideas without having to struggle with complicated software applications. Educators can focus more time on content and quality rather than wasting hours working on a single tool which may not even function as expected. Web 2.0 tools offer people simple and interactive ways of creating new and exciting learning tools. If we can properly integrate the internet with the classroom people can digest information quicker and more efficiently.